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The Horror of Arkham

  • 13th Jul, 2008 at 11:22 AM

Having a lot of time available at the moment (no guesses why) we decided to try a 2 player game of Arkham Horror yesterday, using the new Kingsport expansion (my friend Neil has got all of them).

Here are my observations about a 2 player AH game:

1. The only way you have a chance of winning is if you choose the monster first and then your characters so you have a shot at the final fight
2. At least one character needs transport such as the motorbike, map or Arkham or the patrol wagon or you will never get to all the gates
3. Epic final battles are better left to bigger parties
4. You need to have a plan and you need to work together. There is also no time for messing around with encounters. You have to be gate focused
5. Getting blessed is key, especially for the final fight since you aren't rolling as many dice
6. Trying to find table space for more than one expansion board is problematic. We had to use two side tables and a chair (actually this is more for problems with the game than for 2 people only. OK so you could choose not to use all the expansions, then you have to spend an afternoon taking out all the cards that aren't relevant).
7. At least one character needs to be combat orientated and willing to beat things up. If the other character isn't they need a good evade
8. If possible get your hands on a healing stone that can be passed between you (or choose characters that can heal themselves)
9. Be prepared for an hour of set up then 30 mins of gameplay - the expansions have instant death cards, and mythos cards that add 2 doom token at a time (we got 2 in a row)
10. You have to stop rumours straight away or again it gets out of hand

It is a great game and I love it, and there are so many variations on tactics depending on number of players/monster types. Still to try out the herald/guardian thing. Next time...

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Damn its a long time to christmas...

  • 1st Jul, 2008 at 10:43 PM

If somebody wanted to buy me a present instead of one for the baby, can I give you these suggestions...

The coolest dice (and might have to be done for Arkham Horror) from our friends at Leisure Games - http://www.leisuregames.com/acatalog/Call_of_Cthulhu_Dice_Sets.html

And because Steve Jackson obviously hasn't had enough of our money yet, the munchkin board game (also available at LG)... http://www.sjgames.com/munchkin/munchkinquest/

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3 buses at once....

  • 22nd Jun, 2008 at 10:13 PM

I know, I never post and then you get 3 at once. This is probably because I am spending some time bumming around livejournal and using my friends' friends pages (had to think about the apostrophes there) to find other cool stuff. And I did.

This is the next rpg I will be buying, seems right up my street...

http://www.housesoftheblooded.com/

I expect Leisure Games to tell me when it is available.

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In no particular order

  • 4th Apr, 2008 at 5:28 PM

Today I have a random bunch of thoughts in my head: none of which are enough for an entire post so I am just going to write a couple of sentences about each and move on. That means you are going to have to pay attention at the back.

We have now introduced a 'Fridays or Bust' rule to gaming. That means that we are going to meet every friday at my house and play something, as long as 3 out of the 5 came make it. Depending on who shows up it might be Dark Heresy or A State or even Zombie Fluxx, but we've got enough games to cobble something together. Game On.

I've decided to post one and only one photo of me and the spawny bump. For most effect it will be in a couple of months time, hopefully when I am still smiling and before I become like a beached whale clothed in a tent.

Looks like I am going to be spending the next 8 weeks of my life working on an IT project out of Paisley. Good news because it is interesting and different work and being away from the office means the days go faster. Bad news because I don't drive and it is in the middle of nowhere, and my boss, who frequently drives me mad, is also on the project. Also the coffees are quite expensive. So far mood is positive with reservations.

Do you think we are our own worst enemies? I think we do it to ourselves and that's what really hurts.

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Get it while its hot

  • 1st Apr, 2008 at 6:38 PM

http://www.wizards.com/default.asp?x=dnd/4dnd/20080401a

(apologies for 2 days of link posting, but better than nothing right?)

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In the land of the gaming lost

  • 29th Mar, 2008 at 3:53 PM

Remember when you were younger and you would game every night of the week, sometimes until 4 in the morning, all squashed into a single room and sitting on the floor?

Now I can't even get 5 adults into one well stocked and comfortable kitchen between the hours of 6 and 10pm. And this is driving me mad. It is either work shifts (we have 3 shift workers in our group) or girlfriend commitments, or being too tired from general life. How priorities change for the worse.

As every day passes I have more game ideas that I want to try out and no one to torture with them. I think this is why I turned to trying to write my novel. At least that isn't a group activity. Just as Owen from Torchwood is still not dead yet (is there anyone apart from his agent that wants him to remain in the series?) the book is still not finished yet. Won't that make the reading all the better when it is? Anticipation or something?

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I've got to stop Traffick

  • 27th Mar, 2008 at 7:58 PM

I would post another lengthy message complaining about something but I am too busy making characters and playtesting a new rpg system which may or may not involve a blue box that travels through time. Favourite test character so far - escaped criminal from the future, Jon Traffick. You can imagine the lines already.

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Every time a bell rings...

  • 25th Mar, 2008 at 9:23 PM

How did I manage to miss this movie? http://www.gabrielmovie.com/.

I usually have a pretty good spider sense for any film about vampires, werewolves, ghosts, demons or anything that has been used as a subject for a WOD supplement (old WOD, not new WOD, as far as I'm concerned it doesn't exist). It looks satisfyingly gothic and just the sort of thing I would steal the plot from for one of my games. I happened to catch the trailer attached to my rental copy of Resident Evil: Extinction.

(If you enjoyed the first two RE films, you will enjoy this one as well. I love how they took the coolest bit from the first film and reused it cleverly. It's cool girl kicking zombie butt with evil corporation trying to take over the world. Just like some good movies....

Aliens: cool girl kicking alien butt with evil corporation trying to take over the world
Tomb Raider: cool girl kicking ancient butt with evil organisation trying to take over the world
Tank Girl: cool girl kicking facist butt with evil corporation trying to take over the world
Legally Blonde: cool girl kicking legal butt with evil college girls trying to take over the world (OK maybe not)

Anyway, the flick has gone straight onto my rental list (god bless lovefilm). Shame all the people who I could use the plot on (In Nomine or Demon:TF? Such hard decisions) also saw the trailer and will also want to see the film.....

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Conpulsion 2008

  • 23rd Mar, 2008 at 10:05 PM

I'm not starting with yet another apology about how I haven't posted in ages. Get over it, I'm here now aren't I?

I've just come back from Conpulsion 2008 in Edinburgh, and it was my first time. I've been meaning to go for many years, but the timing has never been right until now. In no particular order, here's a summary:

Good:
1. Meeting up with old acquantices like the guys from Cubicle 7 (I have been shamed into doing more playtesting)
2. Trying 3 games I've never played before (Hollow Earth, Celtic Legends, Aeternal Legends)
3. Seeing what is new and happening in the UK rpg industry (A State is very pretty indeed)
4. Getting a month's worth of gaming in one weekend (though my brain hurts a bit)
5. Zombie Fluxx! (If you have never played Fluxx, get yourself a deck now)
6. Finding a fantastic new system (Aeternal Legends rocks! I can feel the player torture coming on already)

Not so good:
1. Not being able to afford anything in the charity auction (where do these people get their money from?)
2. The limited choices of games and other activities to get involved in (but I realise this depends on who volunteers)
3. The lack of traders (again about who they can get)
4. The rpger stereotypes (I'm playing a girl, she has to act like a slut)
5. The atmosphere of the Con (too few people? too spread out in the building? too cold in the nightclub? too cliquey?)

I'd be keen to go back next year, but instead of staying overnight on the Saturday I might just go on the Sunday for the full day. Free parking :) Please don't be put off but what I've said, just being honest, rpg needs all the support it can get.

Often I'm told that I should get involved in running a Con I am so opinionated about it and I would love to, but I don't know anyone on a committee already, and it's a bit weird to volunteer to a bunch of strangers, and I'm not going to spend years gophering to ingratiate myself, I'm not THAT keen.

Anyway, overall, good times. Role on FantasyCon in September, where I might try and get some roleplaying sessions going. Hopefully Spawn can travel that soon.

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Remember when you used to game every night in the week (generally before going out every night in the week too). These days I don't get a look in for weeks or months and I'm suffering. Just in case you needed some hard proof, I have become addicted to d&d tactics on the psp. And I don't even really like d&d, or computer games. But it is the closest thing I can get, and I am zapping and bashing my way through every level with a speed and dedication that is upsetting other half. Like fast food however, this substitute doesn't fill the way that real gaming should. I'm talking about the sitting round the table with friends, eating junk food, throwing tiny pieces of plastic, talking out loud with different speech patterns and I don't think anything else will do. All my usual group have let jobs, relationships etc. get in the way and we can't seem to get it together anymore. I miss the daft, juvenile hobby and I'm not afraid to admit it. I hope we can get our campaign, whatever that may turn out to be, back on track before I hit level 20, or I am going to have to stop making fun of guys who play Tragic: The Bankrupting.

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Roleplaying On

  • 7th Jul, 2007 at 11:29 AM

Roleplaying On
by TamsynK/Elvis McGonagoll

He fights them on the beaches
He fights them on the seas
He fights them on the carpet
(Despite his creaky knees)
He fights them in his attic (and why not?)
He fights them in his head
He fights the Legions of Mordor
In his garden shed
With his barmy group of adventurers
In skin tones from red to blue
He is the very model of a modern action hero
Who need never meet his Waterloo
Whistling the theme to star wars
As he calculates his defence score
He knows exactly the strength check required
To break down an iron door
Like Louis XIV in a toy-shop
Consumed by insatiable decadence
“I’d like that guide to Norse Ice Spells please
And the expansion on combat elephants”
Hair thinning, waistline spreading
Is this an obsession he should indulge?
Surely the only battle for a middle-aged man
Is the battle of the bulge?
But fear not do not beware the Geek
For he’s no gun-toting, gung-ho hawk
He’s harmless, he faints at the sight of blood
His roleplaying games are all talk
He’s just a peaceful chap in his bedroom
He’s not Darius the Mighty of Ancient Thrace
Indeed, if Tony Blair had only stayed at home in Number Ten with a character sheet and d10
The world might be a safer place

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d4 or handy caltrop?

  • 21st Jun, 2007 at 8:53 PM

As much as I love roleplaying I hate the tedium of the tabletop fight. This is not because I am anti-combat. In fact I love strategy related games (I spent months playing LOTR Tactics on the PSP, LOTR 2 on the 360, hmmm, there may be a pattern there) but for me there is no place for them in a proper gaming session. 

It is probably something to do with the story that grinds to a halt with the obsessive rules checking (what is the minus for splitting your attacks while jumping over a wall?) and the utter randomness of the dice rolling system, of which d20 is the worst. You have spent hours tweaking your stats and feats until you look pretty impressive on paper, but no matter how good you are, 50% of the time you are going to fail, because the randomizing dice has 20 sides. Supposedly as you rise up the ranks and your skills improve you should reduce the number of rolls that result in a miss. However, the people you are fighting also level up as well, making it harder to hit them. so you never really get better odds. I'm trying to not get too geeky here, but this is why I always make characters with multiple attacks. Rolling the dice multiple times seems better to me that putting all your eggs in one basket and getting a 3. 

I've got to admit, I'm one of those 'talky' gamers who likes to work through the story with words, discover the plot with clever phrases and bluffs, my wit against the dm, rather than a little bit of plastic and gravity against my character sheet. Controversial I realise, and more likely to get the response of 'well she is a girl'. Girl, schmirl. Aren't we supposed to be all about the story, not the speed of injury? If it is all about the fight then shouldn't we just network our gaming consoles instead and crack on with Gears of War?

Roleplayers. consider it for a moment...

Oops, the DM just asked me a question and I wasn't paying attention. Guess I should get back to the fight....

I'll promise to stop typing and get back into the game, which gives me long enough to give you the link to a fantastic online comic strip following a LOTR campaign (told you there was a pattern)
Twenty Sided DM of the Rings

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